NodeAnimationKeyFrameRoll()

Syntax

Result = NodeAnimationKeyFrameRoll(#NodeAnimation, KeyFrame)
Description
Returns the #NodeAnimation keyframe roll.

Parameters

#NodeAnimation The node animation to use.
#Keyframe The node animation keyframe index. The first keyframe index is zero.

Return value

Returns the current node animation keyframe roll, or zero if the keyframe doesn't exists.

See Also

CreateNodeAnimationKeyFrame(), NodeAnimationKeyFramePitch(), NodeAnimationKeyFrameYaw()

Supported OS

All

<- NodeAnimationKeyFramePitch() - NodeAnimation Index - NodeAnimationKeyFrameX() ->