NodeAnimationKeyFramePitch()
Syntax
Result = NodeAnimationKeyFramePitch(#NodeAnimation, KeyFrame)Description
Returns the #NodeAnimation keyframe pitch.
Parameters
#NodeAnimation The node animation to use. #Keyframe The node animation keyframe index. The first keyframe index is zero.
Return value
Returns the current node animation keyframe pitch, or zero if the keyframe doesn't exists.
See Also
CreateNodeAnimationKeyFrame(), NodeAnimationKeyFrameYaw(), NodeAnimationKeyFrameRoll()
Supported OS
All