ApplyEntityTorqueImpulse()

Syntax

ApplyEntityTorqueImpulse(#Entity, x, y, z)
Description
Apply a rotation impulse to the entity. The new impulse is added to the rotation force previously applied to the entity.

Parameters

#Entity The entity to use.
x, y, z The imppulse values.

Return value

None.

See Also

ApplyEntityImpulse(), ApplyEntityForce(), ApplyEntityTorque()

Supported OS

All

<- ApplyEntityTorque() - Entity Index - AttachEntityObject() ->