MeshPoseCount()

Syntax

Result = MeshPoseCount(#Mesh)
Description
Returns the number of pose in the mesh. A pose is a predefined vertex animation in the mesh.

Parameters

#Mesh The mesh to use.

Return value

Returns the number of pose in the specified mesh.

See Also

MeshPoseName(), AddVertexPoseReference()

Supported OS

All

<- CreateVertexTrack() - VertexAnimation Index - MeshPoseName() ->