SetOrientation()
Syntax
SetOrientation(ObjectID, x, y, z, w)Description
Set the orientation of the specified object.
Parameters
ObjectID The object ID to set the orientation. It can be one of the following type: - Camera : use CameraID() to get a valid ID. - Entity : use EntityID() to get a valid ID. - Light : use LightID() to get a valid ID. - Mesh : use MeshID() to get a valid ID. - Node : use NodeID() to get a valid ID. - ParticleEmitter: use ParticleEmitterID() to get a valid ID. - BillboardGroup : use BillboardGroupID() to get a valid ID. - Text3D : use Text3DID() to get a valid ID.x, y, z, w The new orientation value.
Return value
None.
See Also
FetchOrientation()
Supported OS
All