CameraProjectionMode()

Syntax

CameraProjectionMode(#Camera, Mode)
Description
Change the #Camera projection mode.

Parameters

#Camera The camera to use.
Mode The value representing the way in which the world should be projected. This should be one of the following values:
  #PB_Camera_Perspective : Renders the whole scene with perspective
  #PB_Camera_Orthographic: Renders the whole scene in Orthographic mode (no 3D depth)

Return value

None.

Supported OS

All

<- CameraPitch() - Camera Index - CameraProjectionX() ->