;
; ------------------------------------------------------------
;
; PureBasic - Node
;
; (c) Fantaisie Software
;
; ------------------------------------------------------------
;
IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb"
#CameraSpeed = 1
#NBNode = 3
#NbBranche = 7
Define.l i, j
Define.f KeyX, KeyY, MouseX, MouseY
Dim entity(#NbBranche, #NBNode)
Dim Node(#NbBranche, #NBNode)
If InitEngine3D()
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data" , #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures" , #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/skybox.zip", #PB_3DArchive_Zip)
InitSprite()
InitKeyboard()
InitMouse()
If Screen3DRequester()
CreateMaterial(0, LoadTexture(0, "Dirt.jpg"))
CreateSphere(0, 1)
d=3
For j = 0 To #NbBranche
Node(j, 0) = CreateNode(#PB_Any, 0, 0, 0)
Entity(j, 0) = CreateEntity(#PB_Any, MeshID(0), MaterialID(0))
ScaleEntity(Entity(j, 0), 1, 1, 2)
AttachNodeObject(Node(j, 0), EntityID(Entity(j, 0)))
MoveEntity(entity(j, 0), 0, 0, d)
For i = 1 To #NBNode
Node(j, i) = CreateNode(#PB_Any,0,0,0)
MoveNode(Node(j, i), 0, 0, d)
AttachNodeObject(Node(j, i - 1), NodeID(Node(j, i)))
entity(j, i) = CreateEntity(#PB_Any, MeshID(0), MaterialID(0))
ScaleEntity(Entity(j, i), 1, 1, 2)
AttachNodeObject(Node(j, i), EntityID(Entity(j, i)))
MoveEntity(entity(j, i), 0, 0, d)
Next
Next
;-Camera
CreateCamera(0, 0, 0, 100, 100)
MoveCamera(0, 0, 30, 30, #PB_Absolute)
CameraLookAt(0,NodeX(Node(0, 0)), NodeY(Node(0, 0)), NodeZ(Node(0, 0)))
;-Skybox
SkyBox("stevecube.jpg")
;-Light
CreateLight(0, RGB(255, 255, 255), 0, 500, 100)
AmbientColor(RGB(85, 85, 85))
Repeat
Screen3DEvents()
If ExamineMouse()
For j = 0 To #NbBranche
RotateNode(Node(j, 0), (45-(MouseY()/8)), 360.0/(#NbBranche+1) * j + (MouseX()/2),0, #PB_Absolute)
For i = 1 To #NBNode
RotateNode(Node(j, i), 45-(MouseY()/8), 0, 0, #PB_Absolute)
Next
Next
EndIf
If ExamineKeyboard()
If KeyboardPushed(#PB_Key_Up)
MoveCamera(0, 0, 0, -#CameraSpeed)
ElseIf KeyboardPushed(#PB_Key_Down)
MoveCamera(0, 0, 0, #CameraSpeed)
EndIf
If KeyboardPushed(#PB_Key_Left)
MoveCamera(0, #CameraSpeed, 0, 0)
ElseIf KeyboardPushed(#PB_Key_Right)
MoveCamera(0, -#CameraSpeed, 0, 0)
EndIf
EndIf
RenderWorld()
Screen3DStats()
FlipBuffers()
Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1
EndIf
Else
MessageRequester("Error", "The 3D Engine can't be initialized", 0)
EndIf
End