;
; ------------------------------------------------------------
;
; PureBasic - Entity
;
; (c) Fantaisie Software
;
; ------------------------------------------------------------
;
#CameraSpeed = 1
IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb"
Define.f KeyX, KeyY, MouseX, MouseY, RollZ
If InitEngine3D()
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/skybox.zip", #PB_3DArchive_Zip)
InitSprite()
InitKeyboard()
InitMouse()
If Screen3DRequester()
LoadMesh(0, "robot.mesh")
CreateMaterial(0, LoadTexture(0, "clouds.jpg"))
CopyMaterial(0, 1)
CreateMaterial(2, LoadTexture(2, "r2skin.jpg"))
MaterialShadingMode(0, #PB_Material_Wireframe)
CreateEntity(0, MeshID(0), MaterialID(0))
CreateEntity(1, MeshID(0), MaterialID(1), -60, 0, 0)
CreateEntity(2, MeshID(0), MaterialID(2), 60, 0, 0)
StartEntityAnimation(0, "Walk")
EntityRenderMode(0, #PB_Entity_DisplaySkeleton)
SkyBox("stevecube.jpg")
CreateCamera(0, 0, 0, 100, 100)
MoveCamera(0, 0, 40, 150, #PB_Absolute)
Repeat
Screen3DEvents()
If ExamineMouse()
MouseX = -MouseDeltaX() * #CameraSpeed * 0.05
MouseY = -MouseDeltaY() * #CameraSpeed * 0.05
EndIf
If ExamineKeyboard()
If KeyboardPushed(#PB_Key_Left)
KeyX = -#CameraSpeed
ElseIf KeyboardPushed(#PB_Key_Right)
KeyX = #CameraSpeed
Else
KeyX = 0
EndIf
If KeyboardPushed(#PB_Key_Up)
KeyY = -#CameraSpeed
ElseIf KeyboardPushed(#PB_Key_Down)
KeyY = #CameraSpeed
Else
KeyY = 0
EndIf
EndIf
RotateEntity(1, 0, 1, 0, #PB_Relative)
RotateEntity(2, 0, 1, 0, #PB_Relative)
RotateCamera(0, MouseY, MouseX, 0, #PB_Relative)
MoveCamera (0, KeyX, 0, KeyY)
RenderWorld()
Screen3DStats()
FlipBuffers()
Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1
EndIf
Else
MessageRequester("Error", "The 3D Engine can't be initialized",0)
EndIf
End