; ; ------------------------------------------------------------ ; ; PureBasic - Camera ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; #CameraSpeed = 1 IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" Define.f KeyX, KeyY, MouseX, MouseY If InitEngine3D() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() AmbientColor(RGB(0, 200, 0)) ; Green 'HUD' like color CreateMaterial(0, LoadTexture(0, "r2skin.jpg")) CreateEntity(0, LoadMesh(0, "robot.mesh"), MaterialID(0)) StartEntityAnimation(0, "Walk") CreateCamera(0, 0, 0, 100, 50) ; Front camera MoveCamera(0, 0, 20, 250, #PB_Absolute) CameraBackColor(0, RGB(55, 0, 0)) CreateCamera(1, 0, 50, 100, 50) ; Back camera MoveCamera(1, 0, 20, -250, #PB_Absolute) CameraBackColor(1, RGB(25, 25, 25)) RotateCamera(1, 180, 0, 0) CameraRenderMode(1, #PB_Camera_Wireframe) ; Wireframe for this camera Repeat Screen3DEvents() If ExamineMouse() MouseX = -MouseDeltaX() * #CameraSpeed * 0.05 MouseY = -MouseDeltaY() * #CameraSpeed * 0.05 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Right) KeyX = #CameraSpeed Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Down) KeyY = #CameraSpeed Else KeyY = 0 EndIf EndIf RotateEntity(0, 0, 0.1, 0, #PB_Relative) RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RotateCamera(1, MouseY, MouseX, 0, #PB_Relative) MoveCamera (1, KeyX, 0, KeyY) RenderWorld() Screen3DStats() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Error", "The 3D Engine can't be initialized",0) EndIf End