ScaleText3D()
Syntax
ScaleText3D(#Text3D, x, y, z [, Mode])Description
Scales the text according to the specified x,y,z values. When using #PB_Relative mode, this is a factor based scale which means the text size will be multiplied with the given value to obtain the new size.
Parameters
#Text3D The text to use. x, y, z The scale vector. Mode (optional) The scale mode. It can be one of the following value: #PB_Relative: relative scale, based on the previous size (default). Using 1.0 for scale value will let this value unchanged. #PB_Absolute: absolute scale, in world unit.
Return value
None.
See Also
MoveText3D()
Supported OS
All