TerrainRenderMode()
Syntax
TerrainRenderMode(#Terrain, Flag)Description
Changes the way the terrain is rendered.
Parameters
#Terrain The terrain to use. Flag It can be one of the following values: #PB_Terrain_CastShadows: enables dynamic shadow casting on the terrain (can be slow). #PB_Terrain_LowLODShadows: enables low quality shadow casting (to have a faster rendering).
Return value
None.
See Also
CreateTerrain()
Supported OS
All