SaveTerrain()
Syntax
SaveTerrain(#Terrain, ModifiedOnly)Description
Saves the terrain to disk, using the filename and extension defined with CreateTerrain().
Parameters
#Terrain The terrain to save. ModifiedOnly If sets to #True, the terrain will be saved only if it has been modified since the last save. If sets to #False, it will always be saved.
Return value
None.
See Also
CreateTerrain()
Supported OS
All