AddSplinePoint()

Syntax

AddSplinePoint(#Spline, x, y, z)
Description
Add a new point to the spline. The time to go from one point to another is always the same, independent from the distance between these points.

Parameters

#Spline The spline to use.
x, y, z The new point position in the world.

Return value

None.

See Also

CreateSpline(), ComputeSpline()

Supported OS

All

Spline Index - ClearSpline() ->