SetActiveGadget3D()
Syntax
SetActiveGadget3D(#Gadget3D)Description
Activates (sets the focus on) the gadget specified by the given #Gadget3D number. This is mainly used with ComboBoxGadget3D() and StringGadget3D(). Activating a gadget allows it to become the current object to receive messages and handle keystrokes.
Parameters
#Gadget3D The gadget to activate. If sets to -1, then the focus is removed (if any).
Return value
None.
See Also
GetActiveGadget3D()
Supported OS
All