EntityParentNode()

Syntax

Result = EntityParentNode(#Entity)
Description
Returns the parent NodeID().

Parameters

#Entity The entity to use.

Return value

Returns the parent NodeID(), if any. This can be either a real node, or a bone if the entity is attached to a bone. If the entity has no parent node, it will returns 0.

Supported OS

All

<- EntityLookAt() - Entity Index - EntityPitch() ->