PickX()

Syntax

Result.f = PickX()
Description
After MousePick() or RayPick(), it returns the 'x' position of the picked object in world coordinates.
After PointPick(), it returns the 'x' direction of the picked point, between -1 and 1.

Supported OS

All

<- Parse3DScripts() - Engine3D Index - PickY() ->