FirstWorldCollisionEntity()

Syntax

Result = FirstWorldCollisionEntity()
Description
Returns the #Entity number of the first object in the collision being examined with ExamineWorldCollisions().

Return value

Returns the #Entity number of the first object in the current collision.

See Also

ExamineWorldCollisions(), SecondWorldCollisionEntity()

Supported OS

All

<- FetchOrientation() - Engine3D Index - Fog() ->