RotateCamera()
Syntax
RotateCamera(#Camera, x, y, z [, Mode])Description
Rotates the camera according to the specified x,y,z angle values.
Parameters
#Camera The camera to rotate. x, y, z The new rotation to apply to the camera. Angles are in degree, with values ranging from 0 to 360. Mode (optional) It can be one of the following value: #PB_Absolute: absolute rotation (default). #PB_Relative: relative rotation based on the previous camera rotation.
Return value
None.
Supported OS
All