CameraDirectionX()
Syntax
Result = CameraDirectionX(#Camera [, Mode])Description
Returns the 'x' direction vector of the camera.
Parameters
#Camera The camera to use. Mode (optional) The mode to get the 'x' direction vector. It can be one of the following value: #PB_Absolute: get the absolute 'x' direction vector of the camera in the world (default). #PB_Relative: get the 'x' direction vector of the camera relative to its parent.
Return value
Returns the 'x' direction vector of the camera. This value is always between -1.0 and 1.0.
Supported OS
All