; ; ------------------------------------------------------------ ; ; PureBasic - Material ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; #CameraSpeed = 1 IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" Define.f KeyX, KeyY, MouseX, MouseY If InitEngine3D() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() AmbientColor(RGB(255,255,255)) LoadMesh (0, "robot.mesh") CreateMaterial(0, LoadTexture(0, "r2skin.jpg")) CreateMaterial(1, LoadTexture(1, "clouds.jpg")) MaterialBlendingMode(1, #PB_Material_AlphaBlend) ; Alphablending for this texture CreateEntity (0, MeshID(0), MaterialID(1)) CreateEntity (1, MeshID(0), MaterialID(0)) MoveEntity(1, 60, 0, 0) CreateCamera(0, 0, 0, 100, 100) MoveCamera(0, 0, 40, 150, #PB_Absolute) Repeat Screen3DEvents() If ExamineMouse() MouseX = -MouseDeltaX() * #CameraSpeed * 0.05 MouseY = -MouseDeltaY() * #CameraSpeed * 0.05 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Right) KeyX = #CameraSpeed Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -#CameraSpeed ElseIf KeyboardPushed(#PB_Key_Down) KeyY = #CameraSpeed Else KeyY = 0 EndIf EndIf RotateEntity(0, 0, -0.5, 0, #PB_Relative) RotateEntity(1, 0, 0.5, 0, #PB_Relative) RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) RenderWorld() Screen3DStats() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Error", "The 3D Engine can't be initialized", 0) EndIf End