; ; ------------------------------------------------------------ ; ; PureBasic - EntityAnimation ; ; (c) Fantaisie Software ; ; ------------------------------------------------------------ ; ;Speed animation = PageUp and PageDown IncludeFile #PB_Compiler_Home + "examples/3d/Screen3DRequester.pb" Define.f KeyX, KeyY, MouseX, MouseY, Speed = 0.3 If InitEngine3D() Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Scripts", #PB_3DArchive_FileSystem) Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Packs/desert.zip", #PB_3DArchive_Zip) Parse3DScripts() InitSprite() InitKeyboard() InitMouse() If Screen3DRequester() WorldShadows(#PB_Shadow_Modulative, -1, RGB(175, 175, 175)) ;Ground ; CreateMaterial(0, LoadTexture(0, "Dirt.jpg")) CreatePlane(0, 1500, 1500, 40, 40, 15, 15) CreateEntity(0,MeshID(0),MaterialID(0)) EntityRenderMode(0, 0) ;Mesh ; LoadMesh(1, "robot.mesh") ; Entity ; CreateEntity(1, MeshID(1), #PB_Material_None) ; Animation ; StartEntityAnimation(1, "Walk", #PB_EntityAnimation_Manual) ; SkyBox ; SkyBox("Desert07.jpg") ; Camera ; CreateCamera(0, 0, 0, 100, 100) MoveCamera(0, 50, 100, 80, #PB_Absolute) CameraLookAt(0, EntityX(1), EntityY(1) + 40, EntityZ(1)) CreateLight(0, RGB(255, 255, 255), -40, 100, 80) AmbientColor(RGB(80, 80, 80)) KeyboardMode(#PB_Keyboard_International) Repeat Screen3DEvents() If ExamineMouse() MouseX = -MouseDeltaX()/10 MouseY = -MouseDeltaY()/10 EndIf If ExamineKeyboard() If KeyboardPushed(#PB_Key_Left) KeyX = -1 ElseIf KeyboardPushed(#PB_Key_Right) KeyX = 1 Else KeyX = 0 EndIf If KeyboardPushed(#PB_Key_Up) KeyY = -1 ElseIf KeyboardPushed(#PB_Key_Down) KeyY = 1 Else KeyY = 0 EndIf If KeyboardPushed(#PB_Key_PageUp) And Speed < 2.0 Speed + 0.05 ElseIf KeyboardPushed(#PB_Key_PageDown) And Speed > 0.1 Speed - 0.05 EndIf EndIf AddEntityAnimationTime(1, "Walk", TimeSinceLastFrame * Speed) RotateCamera(0, MouseY, MouseX, 0, #PB_Relative) MoveCamera (0, KeyX, 0, KeyY) TimeSinceLastFrame = RenderWorld() FlipBuffers() Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1 EndIf Else MessageRequester("Error", "The 3D Engine can't be initialized",0) EndIf End