Beta 4 is out ! Here is the change log:
- Added new optional 'Color' parameter to CreateMaterial()
- Added new optional 'SpecularColor' parameter to MaterialShininess()
- Added new optional 'u' and 'w' parameter to MeshTextureCoordinate()
- Added new optional 'Lod' parameter to CreateCamera()
- Added new mode for AddMaterialLayer(): #PB_Material_ModulateX2, #PB_Material_ModulateX4, #PB_Material_AddSigned, #PB_Material_Substract, #PB_Material_BlendDiffuseAlpha, #PB_Material_BlendCurrentAlpha